Scary Shawarma Kiosk: the ANOMALY has multiple endings based on how you perform during your night shifts. After unlocking all five endings myself, I've documented exactly what triggers each one and how to achieve them. Whether you're going for the Perfect Good Ending or hunting secret endings, this guide has you covered.
Need extra resources to survive? Grab the free Anomaly Coins and boosts from codes before attempting these endings.
How Endings Work
The game tracks several factors during your shift:
- Mistakes Made - Serving anomalies, shuttering real customers, rule violations
- Anomaly Interventions - Successfully identifying and rejecting anomalies
- Inspection Compliance - Passing the 2 AM inspection correctly
- Special Actions - Interactions with unique entities like the paper parcel customer
Your ending is determined by your cumulative performance across the shift. Story Mode has specific ending triggers, while Endless Mode focuses on survival streaks.
Ending 1: Perfect Good Ending
The best possible outcome. You've proven yourself as the ultimate kiosk worker.
How to Get It
- Complete Story Mode with zero mistakes
- Serve every real customer correctly
- Close the shutter on every anomaly
- Follow all rules perfectly (soda for smiling customers, serve the Faceless Man, etc.)
- Pass the 2 AM inspection without looking
Requirements Breakdown
- No anomalies served - Use CCTV and night vision to catch every entity
- No real customers rejected - Don't close the shutter on humans
- All rules followed - Check the rules wall every shift
- Inspection passed - Exit through back door, don't look back
Tips for Perfect Run
The Perfect Good Ending is the hardest to achieve. Here's what helped me:
Use the Anomaly Detector - Get this from codes or the corruption shop. It highlights anomalies so you don't accidentally serve them.
Check CCTV religiously - Every single customer, every single time. No exceptions.
Memorize the rules - Rules change each shift. One forgotten rule = one mistake = no perfect ending.
Take your time - There's no rush penalty. Observe customers for a few seconds before deciding.
Ending Scene
You successfully complete your shift with a perfect record. The game acknowledges your flawless performance, and you're recognized as an exceptional employee. The ending cutscene shows you leaving the kiosk safely as dawn breaks.
Ending 2: Standard Good Ending
You survived, but not perfectly. The most common "win" ending.
How to Get It
- Complete Story Mode
- Survive until the end of your shift
- Have some mistakes, but not enough for termination
- Pass the 2 AM inspection
What Counts as "Some Mistakes"
- Serving 1-2 anomalies (not enough for termination)
- Closing the shutter on 1-2 real customers
- Minor rule violations
Ending Scene
You complete your shift and survive, but your performance wasn't perfect. The ending acknowledges that you made it through despite some errors. You leave the kiosk alive, but the experience has clearly affected you.
Difference from Perfect Ending
The Standard Good Ending has a slightly different cutscene and dialogue. You survive, but the game notes your imperfect performance. Still a "win," just not the best possible outcome.
Ending 3: Bad Ending (Termination)
Game over. You've made too many critical mistakes.
How to Get It
Any of these will trigger termination:
- Too many mistakes - Serving multiple anomalies or rejecting multiple real customers
- Failed 2 AM inspection - Looking at monitors or back at the kiosk during inspection
- Critical rule violation - Breaking a major rule like opening the paper parcel at the wrong time
- Shunned customer revenge - Certain rejected customers (anomalies) will return and attack
Common Termination Triggers
"Unauthorized presence detected" - You looked during the 2 AM inspection. Instant termination.
"Service quality unacceptable" - Too many mistakes accumulated. The Inspector terminates your employment.
"Kiosk compromised" - A shunned anomaly returned and destroyed your kiosk (sometimes by setting it on fire while you're inside).
Ending Scene
Depending on the trigger, you'll see different termination scenes:
- Inspector termination: Official "employment terminated" message
- Anomaly attack: Jumpscare followed by game over
- Fire ending: The kiosk burns with you inside
How to Avoid
- Check every customer on CCTV before serving
- Learn the anomaly identification guide
- Never look during the 2 AM inspection
- Follow all rules on the wall
Ending 4: Unstable Ending
Something went wrong with reality itself.
How to Get It
This ending triggers when you:
- Make a specific combination of mistakes
- Encounter certain rare anomaly events
- Break reality through contradictory actions
Trigger Conditions
The Unstable Ending is somewhat random and depends on specific anomaly encounters. It's been reported to trigger when:
- You serve and reject the same entity type in quick succession
- Certain glitch anomalies corrupt your game state
- You interact with environmental anomalies in specific ways
Ending Scene
Reality breaks down. The kiosk environment becomes distorted, and you're trapped in a glitched version of the game. The ending is intentionally unsettling and suggests your character is stuck between dimensions.
Notes
This is one of the rarer endings. Some players have reported it triggering randomly, while others have never seen it. It may be partially RNG-based.
Ending 5: Secret Dark World Ending
The hidden ending most players miss.
How to Get It
- Play until a customer gives you a paper parcel after being served
- Instead of placing it under the table (the safe option), open the parcel
- You'll be teleported to a dark dimension
Step-by-Step
- Serve customers normally until the paper parcel customer appears
- They'll hand you a wrapped parcel after you serve them
- The game tells you to place it under the table and NOT open it
- Ignore this instruction and open the parcel
- You're teleported to the Dark World
What Happens in the Dark World
After opening the parcel, you're transported to a pitch-black dimension filled with ghostly voices. You must navigate through this nightmare realm for several seconds before being captured by an unknown entity.
Ending Scene
The Dark World ending shows your character being consumed by the darkness. It's one of the creepiest endings in the game and reveals lore about what the anomalies actually are.
Is It Worth Getting?
Yes! This ending provides backstory about the kiosk and the anomalies. It's essential for players who want to understand the full lore. Just make sure you've already gotten the Good Ending first, since this one is a "game over."
Ending 6: Narrator Ending (Christmas Update)
Holiday-specific ending from the Christmas event.
How to Get It
- Play during the Christmas event period
- Encounter the Narrator entity during your shift
- Follow or defy the Narrator's instructions
The Narrator Entity
The Narrator is a special Christmas anomaly that speaks to you directly, commenting on your actions and the game itself. Your responses to the Narrator determine this ending.
Ending Scene
The Narrator ending has holiday-themed elements and provides a meta-commentary on the game. It's lighter in tone than other endings but still unsettling.
Availability
This ending is only available during the Christmas update. If you're reading this outside the holiday season, you may need to wait for the event to return.
Endings Comparison Chart
| Ending | Difficulty | Requirements | Outcome |
|---|---|---|---|
| Perfect Good | Hard | Zero mistakes, all rules followed | Best ending, full survival |
| Standard Good | Medium | Survive with some mistakes | Survival with imperfect record |
| Bad (Termination) | Easy (to fail) | Too many mistakes or inspection failure | Game over |
| Unstable | Rare | Specific glitch conditions | Reality breakdown |
| Dark World | Medium | Open the paper parcel | Secret lore ending |
| Narrator | Seasonal | Christmas event encounter | Holiday meta ending |
Tips for Ending Hunters
Getting All Endings Efficiently
- First playthrough - Go for Standard Good Ending to learn mechanics
- Second playthrough - Attempt Perfect Good Ending with full knowledge
- Third playthrough - Intentionally trigger Bad Ending to see termination scenes
- Fourth playthrough - Open the paper parcel for Dark World
- Christmas event - Get the Narrator ending when available
Using Codes to Help
The Scary Shawarma Kiosk codes give you:
- Anomaly Detector - Essential for Perfect Good Ending
- Double XP - Level up faster to unlock corruptions
- Anomaly Coins - Buy helpful power-ups
Save Your Progress
The game tracks which endings you've unlocked. You don't need to get them all in one session.
Ending Lore Explained
Spoiler warning - This section discusses story implications.
What the Endings Reveal
Good Endings - You're one of the few employees who can survive the kiosk. The anomalies are real, and the company knows about them.
Bad Endings - The kiosk claims another victim. Previous employees met similar fates.
Dark World Ending - The anomalies come from another dimension. The paper parcel is a portal. Opening it reveals where the entities originate.
Unstable Ending - Reality around the kiosk is fragile. Too much anomaly activity can break the barrier between worlds.
The Previous Employee
Hidden notes throughout the game reference a previous kiosk worker. Their fate is implied in various endings – they likely opened the paper parcel or failed to follow the rules.
Related Guides
- Scary Shawarma Kiosk Codes – Free Anomaly Coins and power-ups
- Scary Shawarma Kiosk All Anomalies – Complete entity identification guide
- 99 Nights in the Forest Codes – Similar survival horror with multiple endings
- Dandy's World Codes – Horror game with escape mechanics
Official Resources
- Scary Shawarma Kiosk on Roblox - Official game page
- Developer Discord - Community discussions and ending discoveries
I'm Sourabh, and I've unlocked all 5 endings in Scary Shawarma Kiosk. If you've found an ending I missed, let me know and I'll update this guide.
Frequently Asked Questions
5 common questions about Scary Shawarma Kiosk All Endings Guide March 2026 – How to Get Every Ending



